![]() ![]() You can download the latest version here 1. The good part, Resident Evil on pSX emulator is working very good. Sadly I can confirm what drakonolus said about Epsxe. I recommend you that you have the original games and you don't use disk images that are found on the Internet (lot's of them have problems and the forum forbid using them). Here is the guide how to dump your game using the Redump method: DT Virtual Drive have problems.įor GPU settings I have disabled "Use FPS limit" and "Wait for VSYNC" and on my Intel Video Driver I've disabled Vsync. I play the games with the image mounted with Daemon Tools latest version having a SCSI Virtual Drive installed. Images of the games: Bin/Cue (using Redump method I think is the best) Games: Resident Evil: Survivor SLES-02732 Europe release and Resident Evil: Survivor SLUS-01087 USA release GPU: Mobile Intel 965 Express Chipset Family No problem here on Resident Evil: Survivor. But those games were made on that way of graphics, at their time you know. I know, that GL visuals takes the Playstation games on another levels. Unfortunately P.E.O.p.s GPU plugin ( the "native" PSX graphics ) is the best plugin out there for now, with the best compatibility as ever. If you want to play your games on emulators that uses plugins. Because those GL effects got a lot bugs and glitches, and many other games can't run great, or even cannot be opened either. If you ask I use the P.E.O.p.s GPU plugin ( the "native" PSX graphics ) instead of the modified GL kind of graphics. Download Resident Evil - Survivor (Europe) ISO to your computer and play it with a compatible emulator. Try to use the ePSXe 1.80 / 1.90 versions. Resident Evil - Survivor (Europe) ISO download is available below and exclusive to. If you still got a lot of another issues on that Survivor game. Try to use Ethernal 1.14 Sound Plugin or the internal ePSXe sound plugin, that already comes by on default inside on the emulator. That game don't use that kind of audio files such CDDA type of soundtrack. I've already played that game on ePSXe at it's completion and it runs perfectly. On pSX ( pSXFIN ) you can play that game perfectly, without this little issues on the graphics part. PCSX-RELOADED is not the exception because that emulator uses by on default that plug too, don't know if you use another kind of GPU plugs such PETE 3D or OPEN GL plugins and others on that emu. Trying to mixing them with PEOPS plug causes a lot of graphic conflicts. Even if you use another kind of video plugs such like PETE 3D, or OPEN GL plugs, and many others. Even On the actual ePSXe releases, uses by on default that GPU plugin. But i discover that the real problem on here is the P.E.O.p.s GPU plugin ( the "native" PSX graphics ). I wanted to play the same game on ePSXe, and i got the same issues on the graphics, the same as you. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |