The Grapple Block will be holding up a large underwater structure. Pull on the Grapple Block to Destroy the Bridge Below Continue destroying the alien blocks until the wall is completely destroyed and the Grapple Block is exposed. ![]() Go up the narrow passage and destroy the alien block to open up the wall and expose more alien blocks. If you accidentally fall, you can climb back up on the right side.ĭestroy the Alien Blocks to Expose the Grapple Block Use Space Jump to cross the large gap and make your way to the other side. Once you're on the bridge, head upwards passing through the two Sensor-Lock Doors.Īfter passing through the second Sensor-Lock Door, you will encounter a large gap. Cross the trench and use Space Jump to get on the bridge. Through the path, you will encounter a trench. Use your Diffusion Beam to destroy it and open up the path above. At the top left corner, you can spot another alien block. Once the Grapple Block is destroyed, use your Space Jump to travel to the other side and go through the narrow passage.Īs you continue through the path, it will eventually lead to a small cave at the very bottom of Burenia. Pull on it with the Grapple Beam to destroy it. Across the water, you can spot a Grapple Block. Destroy it with your Power Beam to open up the wall. To the right of the Save Station, you will run into an Alien Block. You can reach the Save Station by using your Space Jump upgrade to cross the short water section.ĭestroy the Alien Block and Grapple Block Samus manages to defeat it and break the Hard Core-X, allowing Samus to absorb the X and regain her Plasma Beam ability.After first descending into the bottom areas of Burenia, you will first need to locate the Save Station. Nettori is an X armed with the Plasma Beam, and uses it to attempt to ward Samus off. Samus finds that the statue Nettori resembling a Chozo Statue is the source of the rapidly growing vegetation. While attempting to restore power to the Reactor Core, Samus comes across Kihunters and heavy vegetation trapping the entire Reactor Silo area. The X rob Samus of her Plasma Beam along with other Chozo upgrades, meaning that the SA-X is fully armed with the powerful beam. She doesn't use the Plasma Beam, however, until she faces off against a fully mature clone of Ridley in Sector 3 (Pyrosphere). ![]() She again is unable to keep the Plasma Beam, and retrieves the Plasma Beam from a Chozo Statue one final time on her second mission on the planet Zebes after defeating Draygon.Īrmed with the Plasma Beam, Samus enters the Bottle Ship to fight the threat of bio-weapons alongside the other members of the 07th Platoon. ![]() Samus seems to not be able to keep many of her weapons, as she must obtain the Plasma Beam again on the planet SR388 in her genocide of the dangerous Metroid species. It wasn't until a weakened Zero Suit Samus defeated the Chozo Ruins Test that she obtains the Legendary Power Suit and is able to make use of the heavy Plasma Beam. Although she found the relic containing the Plasma Beam in Crateria, she was unable to use or even identify it, like the Gravity Suit and Space Jump. The green Plasma Beam was initially granted to Samus on her first mission to the planet she was raised on, Zebes. It still has its piercing ability, but Nettori is able to hold it in place for a few moments, functioning much like a solid. Nettori's Plasma Beam behaves slightly different from Samus's. The SA-X uses a combination of the beams Samus had previously obtained, the Ice Beam, Wave Beam, and Plasma Beam. In Super Metroid, it allows Samus to execute a Plasma Shield under certain conditions, but it cannot be equipped with the Spazer Beam. In Metroid II, the Plasma Beam can also travel through walls, giving it the same effect as the Wave Beam. The Plasma Beam has the ability to pass through enemies allowing it to hit multiple targets, this effect is also carried over when it is stacked with other weapons.
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